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Article · gskinner blog

Blender: Shader to RGB Node

By Kia Valdez Bettcher

Type
Article
Level
Beginner
Price
Free
Published
2020
Open on gskinner blog(opens in a new tab)

About this lesson

Builds a toon shader on a teapot with Shader to RGB and a constant-interpolation Color Ramp, adds a Fresnel outline and a UV-mapped texture. Then extends the node into lights, particles, waves and animated ramps.