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Article · BNPR (Blender NPR wiki)

Normal Spherizing using Abnormal

By ebisuamagi

Type
Article
Level
Intermediate
Price
Free
Published
2020
Open on BNPR (Blender NPR wiki)(opens in a new tab)

About this lesson

Walks through editing vertex normals with the Abnormal add-on, sphereizing them around an adjustable origin so character shadows fall in clean gradients. Notes that the result carries into game engines that import vertex normals.