Article · CG Channel
How to create an undersea digital matte painting
By Didier Konings
- Type
- Article
- Level
- Intermediate
- Price
- Free
- Published
- 2015
About this lesson
A production matte painter's ten-stage breakdown of a film shot: blocking in 3D, rendering depth and object-ID passes, then using them in Photoshop to mask photo elements, add haze and build foreground, midground and background before handing off to compositing. Explains why passes give more control and how 3D guides scale and perspective.
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