Article
Article · Introduction to TouchDesigner (Interactive & Immersive HQ)
12.7 GPU Particle Systems
- Type
- Article
- Level
- Intermediate
- Price
- Free
About this lesson
Chapter-style walkthrough of building a GPU particle system in TouchDesigner with a GLSL MAT: moving points from noise textures, using source geometry, then adding feedback velocity and random-velocity explosions.
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