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Article · HDRMAPS

Realistic HDRI lighting for exterior ArchViz in Blender

By Grzegorz Wronkowski

Type
Article
Level
Intermediate
Price
Free
Published
2022
Open on HDRMAPS(opens in a new tab)

About this lesson

Builds a Cycles world node setup that uses the Light Path camera-ray output to separate the HDRI that lights the scene from the one visible as background, with separate gamma values for each. Also covers rotating the sky to place the sun and swapping in the full-resolution map for the final render.