Article · iMeshh
Blender 4.0 Lighting Basics: HDRIs, Sky Texture & Cycles Setup
- Type
- Article
- Level
- Beginner
- Price
- Free + paid
- Published
- 2026
Article is free; the asset library used needs an iMeshh plan.
About this lesson
Part 5 of a beginner course on lighting a scene before materials: why HDR/EXR beats JPEG, rotating an HDRI, and using the procedural Sky Texture. Then sets Cycles GPU, noise threshold, sample cap, OptiX denoising, bounce limits, and AgX with a contrast look.
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