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Article · Marmoset

Physically-Based Rendering, And You Can Too!

By Joe Wilson

Type
Article
Level
Intermediate
Price
Free
Published
2015
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About this lesson

A long illustrated primer on physically based shading covering albedo, microsurface, reflectivity, Fresnel, ambient occlusion and cavity, with advice on building materials from measured values. Includes artist Q&As and FAQ panels.