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Slope and altitude based materials in Cycles

By Pelle Nilsson

Type
Article
Level
Intermediate
Price
Free
Published
2015
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About this lesson

Shows how to blend rock and snow on terrain using surface normals for slope and position for altitude, built up from a few nodes. Twelve figures cover the node setups, diagrams and renders. Dated (2015) so node names differ in newer Blender, but the logic carries over.