Article

Article · Steam Community Guides

Digital Human Portrait Breakdown #2

By Claude the boof

Type
Article
Level
Advanced
Price
Free
Published
2021
Open on Steam Community Guides(opens in a new tab)

About this lesson

A layered breakdown of a realistic portrait in ZBrush and Blender 3.0: five sculpt layers for pores and imperfections, projecting multichannel skin maps, and deriving roughness and specular from a utility map's channels. Ends with oily-skin coat settings in the Principled BSDF.