Article · Maxime Garcia
Making a NPR Shader in Blender
- Type
- Article
- Level
- Advanced
- Price
- Free
- Published
- 2021
About this lesson
Builds a non-photorealistic Eevee shader from separate controllable contributions (diffuse, specular, AO, fake subsurface, emission, rim and outline) using Shader to RGB and colour ramps, with Fresnel-based silhouettes. Blend files provided.
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