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Article · Maxime Garcia

Making a NPR Shader in Blender

By Maxime Garcia

Type
Article
Level
Advanced
Price
Free
Published
2021
Open on Maxime Garcia(opens in a new tab)

About this lesson

Builds a non-photorealistic Eevee shader from separate controllable contributions (diffuse, specular, AO, fake subsurface, emission, rim and outline) using Shader to RGB and colour ramps, with Fresnel-based silhouettes. Blend files provided.